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Author
Message
diedel
Posted: Fri Jan 11, 2008 1:06 pm
Post subject:
Thanks! Now it runs flawlessly!
Regards
dvik
Posted: Thu Nov 01, 2007 5:16 am
Post subject:
Thanks for the report. I'll try to fix it asap.
diedel
Posted: Sat Oct 27, 2007 12:51 pm
Post subject:
Sorry I forgot the guidelines...
blueMSX
----------
Versión: 2.7
Compilación: 29962
Fecha: 5/10/2007 7:45pm
Bios tested: MSX Generic, MSX2 Generic, MSX VG-8020
Software: Temptations.cas from Martos web
Host
-----
Microsoft Windows XP Home Edition Versión 5.1.2600 Service Pack 2 Compilación 2600
Processor: x86 Family 15 Model 4 Stepping 3 GenuineIntel ~3192 MHz
DirectX version: 9.0c (4.09.0000.0904)
diedel
Posted: Sat Oct 27, 2007 12:26 pm
Post subject: Temptations by Topo Soft
Hi,
I would like to report a bug in this game.
It's about a sprite collision problem in the Screen 2 of the Level 3.
In the real MSX and openmsx the user's sprite don't collides with the demon under the torchs, but do in bluemsx. This is the most noticeable bug. But, in general, this game have a strange behaviour when playing continously, like impossibility to get some weapons that are possible to get the first times.
I think I can reproduce the problem deactivating "Limit sprites" in openmsx.
I hope this helps.
Regards.
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