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msx_scene Guest
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Posted: Mon May 16, 2005 9:06 am Post subject: bluemsx with usb gamereader |
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| its sounds noice if blue msx will support usb game readers of ascii or selfmade. will this feature also comming in the future.. because in japan they show how to built an own usb game reader...maybe with extra feature I/O slot so u can use also original hardware of msx like musicmodule or digiziter or modem etc etc |
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dvik
Joined: 20 Mar 2004 Posts: 2129 Location: San Diego
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Posted: Mon May 16, 2005 11:58 pm Post subject: |
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| A game reader is something I'd like to support but we don't have any specifications on how they should work so at the moment its a bit hard to support. But if anyone have some good specs we'd definately look at it. |
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Vampier
Joined: 22 May 2004 Posts: 126 Location: Anaheim - California
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Posted: Thu Jun 09, 2005 12:15 am Post subject: |
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AFAIK when you want to support this feature and you use the ASCII documentation you have to sign an NDA.... and with all the copyright laws in place in Japan I doubt it will happen any time soon. _________________ - OpenMSX team Member |
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mars2000you
Joined: 20 Mar 2004 Posts: 2711 Location: Namur (Wallonia)
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Posted: Thu Jun 09, 2005 1:44 pm Post subject: |
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That's indeed the real problem.
It explains also why the Sunrise version of the game reader is not yet available. _________________ Benoît
blueMSX co-developer and MSX blue webmaster
blueMSX- Passion MSX- MSX blue |
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