| View previous topic :: View next topic |
 |
 |
Louthrax
Joined: 15 Feb 2008 Posts: 5
|
Posted: Fri Feb 15, 2008 9:47 am Post subject: Boot Knightmare SCC+ in R800 mode |
|
|
I was playing SCC+ Knightmare yesterday and I was a bit annoyed by the flicking sprites on the upper part of the screen. That's something that can be removed by launching the game in R800 mode (less time spent for music at the beginning of drawing).
I'm doing the R800 switch in BASIC for now, but I was wondering if there's a key combo to boot directly in R800 mode on game cardridges?
Also, I've noticed that the bug on Knightmare's Stage 2 boss was caused by a bad dump ROM (the Knightmare[a2] and Knightmare[SCC+] versions are OK !). |
|
| Back to top |
|
 |
mars2000you
Joined: 20 Mar 2004 Posts: 2711 Location: Namur (Wallonia)
|
Posted: Fri Feb 15, 2008 11:08 am Post subject: |
|
|
You can try the LogiPatcher machines created by KdL :
http://www.bluemsx.com/rel_download/LogiPATCHER.zip
Unzip the file in the Machines subdirectory of blueMSX, it will add some new machines and the patched roms will be placed in Machines/Shared Roms.
It's a collection of special ROMs collection to force MSXtR CPU status and MSX2/2+/tR video frequency at ROM startup.
on BASIC ROM: only the video frequency has effect
Metal Gear 2 - Solid Snake has the support for R800:
press SHIFT at the system boot to speedup.
No effect with a few games
Let's hope it will work with Knightmare SCC  _________________ Benoît
blueMSX co-developer and MSX blue webmaster
blueMSX- Passion MSX- MSX blue
Last edited by mars2000you on Sat Feb 16, 2008 2:33 pm; edited 1 time in total |
|
| Back to top |
|
 |
Louthrax
Joined: 15 Feb 2008 Posts: 5
|
Posted: Sat Feb 16, 2008 1:25 pm Post subject: |
|
|
That works like a charm ! No sprites flickering & SCC+ music with my favourite shmup, that's great ! Thanks a lot Benoit !
A side effect is that there's no more slowdowns when you have lots of sprite on the screen , which makes this hard game even harder ! |
|
| Back to top |
|
 |
|